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PRELUDE
May 26, 2012 0:24:41 GMT -8
Post by Relic on May 26, 2012 0:24:41 GMT -8
She connects squarely, but David is unphased; his mastery of the 'Toad Skin' discipline merely causes the iron poker to send a jolting vibration back up through Mrs. Watkin's arms.
Declarations & Initiative Round 4:
Angel - holding her aching head, stumbles to her feet and heads for the bedroom door in retreat [dice=10]
Mr. Watkins (still with partial hold), will try for complete hold at +2CS (a 'house rule' for partial holds; if attempt failed, a Strength FEAT must be made to maintain partial hold or target wriggles free) [dice=10]
Samantha - drops the iron poker, having spotted, and seems to be going for, what looks like lighter fluid and a matchless lighter next to a BBQ grill on the balcony... [dice=10]
[rand=10057920619444927585260219930316581346256728781889517469687560239]
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psiman
Poor Street Justice
Posts: 37
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PRELUDE
May 26, 2012 5:49:55 GMT -8
Post by psiman on May 26, 2012 5:49:55 GMT -8
David activates his k touch and then tries to hit Mr watkins and then tries to take out Mrs. Watkins.[dice=10][rand=034818564594120867259362261021658402412783978296833157608878872212]
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PRELUDE
May 26, 2012 6:36:37 GMT -8
Post by Relic on May 26, 2012 6:36:37 GMT -8
ooc: omg! what horrible Init rolls that round lol
Rnd 4 order
2 Angel/Sammie 1 Watkins/Michaels
SOMEHOW Angel and Sammie get the drop on the struggling men. Angel scrambling like a dog with its tail between its legs, bolts through the door, across the hall, then scampers down a flight stairs by the sound of it.
Sammie has what she needs from the balcony apparently and is making her way back inside...
ooc: hmm... this is a strange one. Watkins is trying to immobilize David, who at the same time is trying to power up K-Touch and deliver a blow. Resolving Watkins move, he'll try to improve his partial hold to a full (effective next round if success)... [dice=100][rand=911964419713975198436615215351867809744585755897965021286108267]
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PRELUDE
May 26, 2012 6:41:12 GMT -8
Post by Relic on May 26, 2012 6:41:12 GMT -8
ooc: wow! sooo close with the +2CS! another 4 pts would've done it (he should've played karma haha)
Anyway, he makes a follow up Strength FEAT to maintain the partial (needs GoB on TY): [dice=100] [rand=3741186341560837678578391801252330600626264389149055247162143475]
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PRELUDE
May 26, 2012 6:50:05 GMT -8
Post by Relic on May 26, 2012 6:50:05 GMT -8
ooc: Alright Watkins managed to flub and/or David wriggled free (start of next turn)
Back-tracking a tad since the move was simultaneous with Watkins, go ahead a roll to a) power up K-T; b) roll to hit at -2CS (for a partial hold still applied at the time, but broken at the end of the round)
if K-T fails, normal damage can still be delivered if the attack lands
attack on Mrs. Watkins negated due to her higher Init this round (she made it out to the patio at the time)
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psiman
Poor Street Justice
Posts: 37
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PRELUDE
May 27, 2012 5:01:49 GMT -8
Post by psiman on May 27, 2012 5:01:49 GMT -8
ktouch power up roll[dice=100]
attack roll[dice=100]
(ooc: please please be better than init. last round)[rand=13446062276048193715266826260618915478887788668667458721358728575]
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PRELUDE
May 27, 2012 6:09:27 GMT -8
Post by Relic on May 27, 2012 6:09:27 GMT -8
David's struggle to free himself against a near-comparable strength Gerald Watkins is enough to throw off his focus to channel the powerful death touch he learned during Black Briar training. However, his martial superiority still shines through as he suddenly drops low, then drives a clenched fist upwards into the man's solar plexus (i'm assuming max (16 atm) pts dmg; let me know if otherwise)
"OOOWWWWFFF!" Watkins cries out, the wind knocked out of him momentarily.
ooc: Rnd 5 Declarations/Initiative
Angel - no longer in sight so you're not really sure what she's up to: [dice=10]
Watkins - reeling from the blow, he'll Evade this round, looking to catch his breath and spot an opening: [dice=10]
Samantha - seems intent on hurting the both of you for shattering her dream romance. she's struck the lighter so a blue flame is flickering, then lifts the lighter fluid behind it, preparing to squeeze at both of you... [dice=10][rand=81680068295907683495060301682597662031108060995678706731953296832]
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psiman
Poor Street Justice
Posts: 37
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PRELUDE
May 27, 2012 11:16:54 GMT -8
Post by psiman on May 27, 2012 11:16:54 GMT -8
seeing that right now Mrs. Watkins is the most immediate threat, he tries to once again activate his k-touch and then will try to take Mrs. Watkins and knock her out. He will do all of this at full speed
Init roll[dice=10]
power activation roll (if needed)[dice=100]
[rand=563412559050076310540598180656202772373247754952519324002114953637]
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PRELUDE
May 28, 2012 8:01:03 GMT -8
Post by Relic on May 28, 2012 8:01:03 GMT -8
Round 5 order 10 (6+3 Intuition +1 Martial Arts E) Graystone 8 Angel 7 Samantha 4 (3+1) Watkins ooc: Kinetic Touch Activated! Okay (assuming David's collapsed/put away his bo staff) he can make 2 unarmed attacks per round, no penalty. If it wants to try for 3 or 4 attacks, he needs to make an additional Mutli-Attack FEAT vs. the necessary intensity (RM=3; AM=4); his power does him a bonus in this attempt (see power desc.) Let me know if he's trying for multi-atks (3 or more; go ahead a roll the Fighting v. intensity result if this is his choice) or just going for 1 or 2 normal atks. if the latter, go ahead a roll 1 or 2 d100's depending on how many attacks he's making, tell me how he's distributing them (1 on watkins and 1 on sam; or 2 on sam, etc), and also how much damage per hit (if you'd like, I can always just assume maximum value unless you state otherwise... although with K-Touch activated this round, that may not be the best of choices atm...); just trying to shave a few posts where we can
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psiman
Poor Street Justice
Posts: 37
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PRELUDE
May 28, 2012 19:12:25 GMT -8
Post by psiman on May 28, 2012 19:12:25 GMT -8
I have the staff put away, as it did not seem to be helping very much. I will concentrate both attacks on mrs. I will be trying for no more than good damage on either attack as I want to knock her out not kill her.
attack roll 1[dice=100] attack roll 2[dice=100][rand=3755541905114620992501385428846719546992491726667232654350041523]
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PRELUDE
May 28, 2012 22:01:24 GMT -8
Post by Relic on May 28, 2012 22:01:24 GMT -8
David sees the look of malicious intent in Samantha Watkins' eyes and smoothly steps in to shove her hands holding the lighter fluid away. Then, striking like a cobra, he delivers a solid left cross (Green on AM (F + M-Arts: B)) followed by a backhand so fast they both almost seemed one motion; the latter impact so well-placed he could've easily sent the woman crashing through the glass sliding door and off the 3rd floor balcony to the yard below (Slam result); instead he lets Samantha crumple to the floor unconscious.
ooc:Sammie is reduced to zero Health and unconscious for X rounds (determined below); hopefully nothing too serious, she'll check Endurance at the end of duration. She can of course be checked out/aided, which would prevent any potential Endurance loss.
Off in the distance, the front door can be heard slamming, and light footsteps descend the front stairs.
"You..ss.. sonnuva… that's… m..my… wife!" Watkins says, doubled over, still trying to catch his breath from Michael's earlier punch that rocked Gerald's soft mid section. Definitely not himself, a red-faced, over-exerted Watkins lifts his fists and threatens rather unconvincingly, "Now… I'm gonna knock... your… block off!" (Evaded this round which I forgot to roll in pre-action but will do so now: [dice=100])
Declaration/Init Rd 6
Watkins punching [dice=10]
Angel - presuming gone or nearly gone (last round she'll be factored in Initiative): [dice=10]
Samantha (unconscious for [dice=10] rounds) [rand=80277466068378692348342744956748457870750220881518707974223007794]
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PRELUDE
May 28, 2012 22:05:26 GMT -8
Post by Relic on May 28, 2012 22:05:26 GMT -8
ooc: at TY Fighting, Watkins simply Evaded that round but doesn't receive any bonus nxt round (not that I think he'll even have a say in the matter lol)
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PRELUDE
May 28, 2012 22:25:31 GMT -8
Post by Relic on May 28, 2012 22:25:31 GMT -8
ooc: btw, perfect desc. *thumbs up* Sometimes when player's actions are worded a little vague, it's harder for me to interpret how to handle something; David's even a little tougher since he's got quite a few options and they can indirectly affect other things (like Initiative) depending on what he declares.
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psiman
Poor Street Justice
Posts: 37
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PRELUDE
May 29, 2012 7:36:22 GMT -8
Post by psiman on May 29, 2012 7:36:22 GMT -8
watching as Mrs watkins falls, he decides he still has to take care of Mr. Watkins and decides he needs to knock himout as well. He will use his full speed and then try to knock him out as well.
init roll: [dice=10][rand=12852694168951761013501222014176528989129606596452407382782842161362]
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PRELUDE
May 29, 2012 8:30:46 GMT -8
Post by Relic on May 29, 2012 8:30:46 GMT -8
ooc: green light is David's so go ahead a roll the attack(s) ("cooldown" round for K-Touch so not avail/active this round; highly doubt he needs it anyway)
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